Senior VFX Artist - Ouro Interactive

at Meta in Boise, Idaho, United States

Job Description


Ouro Interactive is Meta’s first in-house Oculus Game Studio dedicated exclusively to creating lighthouse VR, PC and mobile games for the Horizon Platform. We’re looking for people who obsess about doing the right thing for the player. We’re a passionate, caring group that loves learning and growing as developers. We’re an intentionally small but mighty studio, where everyone wears each others’ hats and covers each others’ backs. Together, we’re looking to create some of the world’s most delightful experiences – games that you will remember for years because of the friends, memories, and stories you made along the way.

Required Skills:

Senior VFX Artist – Ouro Interactive Responsibilities:

1. A Senior VFX Artist is responsible for the technical aspects of art asset development and the creation of high quality visual effects pipelines and assets. This entails working closely with Art and Engineering to develop and support the asset pipeline, shaders, templates, rigs, real-time effects, and animations.

2. Partner closely and lead the art and design teams in defining and developing visual effects content

3. Design, manage and maintain the pipeline for visual effects from pre-production through production

4. Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices

5. Manage the visual effects pipeline including developing runtime efficient visual effects, reusable templates, shaders, and techniques that other artists can build from

6. Develop broad technical expertise to assist in a wide variety technical and artistic tasks

7. Quickly solve issues with cross-functional leads

8. Be an owner of the visual effects domain, providing top class, performant, mixed-reality artwork

9. Thrive in dynamic, fast-paced environment

Minimum Qualifications:

Minimum Qualifications:

10. Expert of the real-time visual effects domain

11. Expert in bespoke performant solutions to challenging problem

12. Expert communication skills, communication across teams including engineers and artists

13. Experienced working independently and manage one’s time

14. Experienced in game profiling and optimization techniques

15. Experienced shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games

16. Experienced leadership and mentoring skills necessary to provide support and constructive performance feedback.

Preferred Qualifications:

Preferred Qualifications:

17. Experienced in working with Python, C#, Typescript, HLSL, CG

18. Experienced in creating tools and automation for one or more packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc

Public Compensation:

$149,000/year to $205,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

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Job Posting: JC255339737

Posted On: Feb 15, 2024

Updated On: Mar 11, 2024

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